package dummyClasses;

import interfaces.menu.AbsMenu;
import gameStates.absGamesStates.gui.AbsMenuState;
import gameStates.absGamesStates.network.AbsClientState;
import gameStates.absGamesStates.network.AbsServerState;
import gameStates.passes.AbsPassManagerState;

public class DMenuState extends AbsMenuState {
	
	public DMenuState(AbsPassManagerState passManagerState, AbsClientState clientState, AbsServerState serverState) {
		super(passManagerState, false, clientState,serverState);
	}
	
	@Override
	public AbsMenu getMenu() {
		return null;
	}
	
	@Override
	public void enableContinueButton(boolean enable) {}
	
	@Override
	public void setGameStarted(boolean gameStarted) {}
}